- Mortal Shell II areas: The current location list contains 10 main locations.
- Sub-locations: The listed sub-location total is 20, including areas across Fainweald and Ruins of Mammon.
- Overworld regions: Fainweald and Ruins of Mammon are identified as the two Overworld regions.
- Travel structure: Main regions are divided through the Beacons when traveling through Mether’s Breath.
- Exploration scope: Sub-locations can contain dungeons or points of interest, so the area count is broader than the main-region total.
Mortal Shell II how many areas?
The current Mortal Shell II how many areas count is 10 main locations. These are the large regions used to organize exploration and progression through the game world. The location list also names 20 sub-locations, giving players a more detailed view of the world beyond the primary region names.
The main-location total counts each top-level area once. It does not merge sub-locations into their parent region, and it does not provide a separate numerical total for every dungeon or point of interest. For a clean navigation reference, use the main-location count first, then consult the sub-location breakdown.
| Area category | Count | What it represents |
|---|---|---|
| Main locations | 10 | Primary regions listed on the world location guide |
| Listed sub-locations | 20 | Named areas found inside selected main locations |
| Overworld regions | 2 | Fainweald and Ruins of Mammon |
| Dungeons and points of interest | Not separately totaled | Individual exploration destinations connected to sub-locations |
Use 10 when a guide asks for the number of main areas. Use 30 only when combining the 10 main locations with the 20 named sub-locations.
The ten main locations are:
- Disciple’s Pass
- Marrow Keep
- Fainweald
- Ruins of Mammon
- Glutted Mire
- Sanguine Caverns
- Prisoner’s Domain
- Withered Shoals
- Faded Citadel
- Conquered Temple
For the most precise terminology, call these “main locations” rather than simply “areas.” That distinction matters because some regions have additional named sub-locations, while others are presented without a sub-location list.
The 10 Main Locations Explained
The ten main locations form the top layer of the Mortal Shell II world map. They are the broad destinations associated with travel and exploration, while some of them contain smaller named regions. The available location structure shows that the game does not distribute sub-locations evenly across every main area.
| Main location | Sub-locations listed | Navigation note |
|---|---|---|
| Disciple’s Pass | 0 listed | Main location with no sub-location list |
| Marrow Keep | 0 listed | Main location with no sub-location list |
| Fainweald | 8 | Overworld region with multiple named areas |
| Ruins of Mammon | 9 | Overworld region with the largest listed breakdown |
| Glutted Mire | 1 | Contains Sunken Village |
| Sanguine Caverns | 0 listed | Sanguine Caverns also appears as an Overworld sub-location |
| Prisoner’s Domain | 0 listed | Main location with no sub-location list |
| Withered Shoals | 0 listed | Main location with no sub-location list |
| Faded Citadel | 1 | Contains Ashen Sanctum |
| Conquered Temple | 1 | Contains Valley of the Revered |
The two largest location groups are Fainweald and Ruins of Mammon. Both are described as Overworld regions and contain several smaller destinations. This makes them especially important when planning an exploration route or checking whether a named area belongs to a larger region.
A naming detail is worth noting: Sanguine Caverns appears as a main location, while Sanguine Caverns (Overworld) is also listed under Fainweald. The location guide separately identifies Sanguine Caverns (Gate) among the main locations. Treat these names as distinct entries in the navigation structure instead of collapsing them into one label.
Largest Breakdown
Ruins of Mammon has nine listed sub-locations, making it the most detailed main-region group.
Overworld Regions
Fainweald and Ruins of Mammon are the two regions identified as Overworld areas.
Single Sub-Location
Glutted Mire, Faded Citadel, and Conquered Temple each have one named sub-location listed.
Do not count “Sanguine Caverns,” “Sanguine Caverns (Gate),” and “Sanguine Caverns (Overworld)” as one entry without checking the label. The guide presents them in different parts of the location hierarchy.
For quick progression notes, the ten main locations are best treated as the primary checklist. When a quest, route, or discovery refers to a smaller named destination, switch to the sub-location list below.
All 20 Listed Sub-Locations
The current location guide lists 20 named sub-locations inside five main locations. These entries provide additional detail for the two Overworld regions and for three other areas with a smaller internal structure.
Fainweald sub-locations
Fainweald contains eight listed sub-locations:
- Widow’s Overlook
- Stones of Remembrance
- Mushroom Village
- Blackridge Cliffs
- One-Legged Wolf Tavern
- Sanguine Caverns (Overworld)
- Temple of Vatra
- Gloomshade Grove
Ruins of Mammon sub-locations
Ruins of Mammon contains nine listed sub-locations:
- Outskirts of Mammon
- Road to Absolution
- Deserted Slums
- Lonesome Spire
- Royal Crypt of Mammon
- Vestige of Infinity
- Revenant Graves
- Sester’s Refuge
- Forgotten Tower
Other listed sub-locations
Three additional main locations each have one listed sub-location:
- Glutted Mire — Sunken Village
- Faded Citadel — Ashen Sanctum
- Conquered Temple — Valley of the Revered
| Parent location | Named sub-locations | Total |
|---|---|---|
| Fainweald | Widow’s Overlook, Stones of Remembrance, Mushroom Village, Blackridge Cliffs, One-Legged Wolf Tavern, Sanguine Caverns (Overworld), Temple of Vatra, Gloomshade Grove | 8 |
| Ruins of Mammon | Outskirts of Mammon, Road to Absolution, Deserted Slums, Lonesome Spire, Royal Crypt of Mammon, Vestige of Infinity, Revenant Graves, Sester’s Refuge, Forgotten Tower | 9 |
| Glutted Mire | Sunken Village | 1 |
| Faded Citadel | Ashen Sanctum | 1 |
| Conquered Temple | Valley of the Revered | 1 |
| Total | 20 listed sub-locations | 20 |
The guide notes that each sub-location contains at least one dungeon or point of interest. However, that statement does not establish a separate total for every dungeon and point of interest. Therefore, the safest answer remains 10 main locations and 20 named sub-locations, with additional destinations existing within the broader hierarchy.
The location hierarchy is easiest to read as 10 parent regions plus 20 named sub-locations. This gives a reliable count without inflating the total with unlisted dungeons or points of interest.
The sub-location list is particularly useful for map notes. Instead of recording only “Fainweald” or “Ruins of Mammon,” write down the specific sub-location whenever a discovery, objective, or landmark is tied to one of these named areas.
How to Read the Location Hierarchy
The world-location structure is divided according to the Beacons used when traveling through Mether’s Breath. This means the main-location list works as a travel-level index, while the sub-location list adds detail after a region has been selected.
Identify the Main Location
Start with the broad region name shown in the travel or navigation structure. This is one of the ten main locations, such as Fainweald, Marrow Keep, or Faded Citadel.
Check for a Sub-Location
If the main region is Fainweald, Ruins of Mammon, Glutted Mire, Faded Citadel, or Conquered Temple, check whether the destination has a named sub-location.
Record the Exact Name
Use the full label, including qualifiers such as “Overworld” or “Gate.” Exact names help prevent duplicate counting and make route notes easier to follow.
Track Dungeons Separately
Treat dungeons and points of interest as internal destinations unless a source explicitly lists them as separate main locations or sub-locations.
| Navigation level | Example | Counting rule |
|---|---|---|
| Main location | Fainweald | Count once among the 10 main locations |
| Sub-location | Widow’s Overlook | Count once among the 20 listed sub-locations |
| Qualified entry | Sanguine Caverns (Overworld) | Keep the qualifier in the name |
| Dungeon or point of interest | Located within a sub-location | Do not add to the headline total without a separate list |
This hierarchy also explains why different players may report different numbers. One player may be counting only the Beacon-level regions, while another may include named areas beneath them. Both approaches can be useful, but they answer different questions.
For wiki navigation, use the following convention:
- Main locations describe the ten broad regions.
- Sub-locations describe the twenty named areas nested under selected regions.
- Dungeons and points of interest should be documented on their own pages or route notes when their names and relationships are confirmed.
When creating a location link or walkthrough heading, use the narrowest confirmed name available. Link to the main region for broad travel and the sub-location for a specific landmark.
A structured naming system is more helpful than a single oversized number. It keeps the location index readable and prevents the same region from being counted several times under slightly different labels.
Area Count Checklist and Reference
Use this checklist when verifying a map page, writing a walkthrough, or answering how many areas Mortal Shell II contains.
Location Count Checklist:
- Confirm the 10 main locations in the top-level list
- Verify the 8 named sub-locations under Fainweald
- Verify the 9 named sub-locations under Ruins of Mammon
- Add Sunken Village, Ashen Sanctum, and Valley of the Revered
- Keep dungeons and points of interest separate from the 30 named location entries
The clearest answer depends on the scope of the question:
| Question wording | Best answer |
|---|---|
| How many main areas are there? | 10 main locations |
| How many named areas are listed? | 30 total entries: 10 main locations plus 20 sub-locations |
| Which regions have the most sub-areas? | Ruins of Mammon, followed by Fainweald |
| Are dungeons included in the 10? | Not as a separately confirmed total |
| Are points of interest included in the 20? | Only when they are explicitly named as listed sub-locations |
For an authoritative location reference, consult the Mortal Shell 2 Locations guide on Fextralife. The page was last edited on August 26, 2026, and provides the main-location and sub-location hierarchy used for this count.
The practical takeaway is simple: Mortal Shell II has 10 main locations in the current listed structure. Including the 20 named sub-locations produces 30 named location entries, but that figure should not be presented as a confirmed total for every dungeon or point of interest.
For SEO pages, map indexes, and walkthroughs, lead with 10 main locations. Add the 20 sub-locations as a secondary detail so readers immediately understand the counting method.
Q: How many areas does Mortal Shell II have?
The current location structure lists 10 main locations. It also includes 20 named sub-locations, for 30 named location entries in total.
Q: What are the two Overworld regions in Mortal Shell II?
Fainweald and Ruins of Mammon are identified as the two Overworld regions in the location hierarchy.
Q: Which Mortal Shell II region has the most sub-locations?
Ruins of Mammon has the largest listed breakdown with nine sub-locations. Fainweald follows with eight.
Q: Are dungeons included in the total area count?
The listed total covers 10 main locations and 20 named sub-locations. Dungeons and points of interest are not given a separate complete numerical total in the location list.