- mortal shell 2 cleanse all statues requires finding three Corrupted Statues in the demo area.
- First statue: Search north of the first beacon after Marrow Keep, near Gorf.
- Second statue: Enter the underground dungeon where the Thief Shell is found.
- Third statue: Explore north of the gate, where three large troll enemies guard the area.
- Important step: Collect each statue’s reward after defeating its encounter.
mortal shell 2 cleanse all statues Locations
The statue objective in Mortal Shell II’s open beta centers on three Corrupted Statues. Each one is placed in a different type of area: an overworld route near a beacon, an underground dungeon, and a guarded location near a gate. Because the beta layout can make landmarks easy to overlook, use enemy groups and nearby points of interest as your primary navigation clues.
The location notes below consolidate the clearest route descriptions available for the beta. Some directions were originally remembered by players rather than presented as an official map reference, so treat the landmarks as the reliable part of each route.
| Statue | Area clue | Landmark | Encounter clue |
|---|---|---|---|
| First | North of the first beacon after Marrow Keep | Gorf is nearby | A group of six wraiths |
| Second | Underground mini-dungeon | Near the Thief Shell location | Rock-jumping creatures and a fire tree enemy |
| Third | North of the gate | Guarded route near the gate | Three large trolls, including two with rocks |
Statue One: North of the First Beacon
After leaving Marrow Keep, continue until you reach the first beacon on this section of the route. From that beacon, move north and search the surrounding path rather than following the main road without checking the edges. The statue is located near Gorf, making the nearby character one of the most useful orientation points.
The encounter associated with this statue includes six wraiths. If you reach the beacon and do not see the statue immediately, clear the nearby space and inspect the northern approach. The statue can be easy to miss when the player focuses on the next objective marker.
Statue Two: The Thief Shell Dungeon
The second statue is inside an underground dungeon associated with the area where the Thief Shell is found. Look for the entrance between nearby houses and enter the small underground structure. This is the least obvious statue because it is not simply placed along the main outdoor route.
The dungeon encounter includes two small rock-jumping creatures and a fire tree enemy. If you have already visited the Thief Shell area but cannot remember collecting the statue reward, return underground and check the room again.
Statue Three: North of the Gate
The third statue is positioned north of the gate in a guarded area. The most useful identifying feature is the enemy group: three large troll-like enemies, with two carrying rocks and one using a sword. If you have found the other two statues but still need one, this location is the strongest candidate.
Search the route immediately north of the gate and check the spaces around the enemy encounter. Do not assume the statue is directly beside the gate itself; follow the nearby path and inspect the surrounding island-like sections before moving onward.
Use enemy groups as location markers. Six wraiths identify the northern beacon area, while the three large trolls identify the statue north of the gate.
Step-by-Step Statue Cleansing Route
The fastest reliable approach is to visit the statues in a route that follows the beta’s progression landmarks. This reduces unnecessary backtracking and gives you a simple way to confirm which encounter has already been completed.
Reach the First Beacon
Progress beyond Marrow Keep until you activate or pass the first beacon in the next area. Use this beacon as the starting point for the first statue search.
Search North Near Gorf
Move north from the beacon and locate Gorf. Clear the nearby wraith encounter, then inspect the area around the path for the first Corrupted Statue.
Enter the Thief Shell Dungeon
Travel toward the Thief Shell location and look between the nearby houses for the underground entrance. Enter the mini-dungeon and search the rooms for the second statue.
Check North of the Gate
Continue to the gate area, then travel north. Find the group of three large trolls and search the surrounding route for the third statue.
Collect Every Reward
After cleansing each statue, interact with it again or claim the available reward. Confirm the reward collection before leaving the area.
| Route order | Starting landmark | Direction | Confirmation clue |
|---|---|---|---|
| 1 | First beacon after Marrow Keep | North | Gorf and six wraiths |
| 2 | Nearby houses by the Thief Shell area | Underground | Mini-dungeon enemies |
| 3 | Gate | North | Three large trolls |
| Final check | Any completed statue | Interact again | Reward has been collected |
The final step matters because clearing all three encounters may not register the achievement by itself. A beta player reported finding every statue without receiving the achievement until the rewards were collected. For that reason, treat reward collection as part of the objective rather than an optional follow-up.
Defeating the enemies is not the only requirement reported for the beta objective. Collect the reward from every cleansed statue before moving on.
Enemy Encounters and Combat Preparation
The statue locations are identified partly by their enemy groups, so recognizing the encounter can prevent you from searching the wrong area. You do not need to defeat enemies in a specific order, but clearing the space makes statue interaction and reward collection easier.
| Encounter | Enemies reported | Practical approach | Search priority |
|---|---|---|---|
| Beacon area | Six wraiths | Pull enemies away from the statue before interacting | Check north of the beacon |
| Thief Shell dungeon | Two rock-jumping creatures and one fire tree enemy | Clear narrow rooms carefully and inspect side spaces | Search the underground structure |
| Gate area | Three large trolls; two use rocks, one uses a sword | Avoid fighting all three in an exposed position if possible | Search north of the gate |
Handling the Wraith Group
The six-wraith encounter is the clearest confirmation for the first statue. Keep the beacon in view while fighting so you can return to the correct search area. If the group has been defeated but the statue is not visible, check behind nearby terrain and along the northern edge of the route.
Handling the Dungeon Enemies
The underground encounter is more confined than the outdoor fights. Rock-jumping enemies can interrupt movement, while the fire tree enemy creates an additional threat in the same small space. Clear the room methodically and inspect the dungeon after combat rather than rushing back outside.
Handling the Troll Group
The troll encounter north of the gate is the easiest statue to confuse with a normal patrol. Look for the specific combination of three large enemies: two with rocks and one with a sword. Use the gate as your return landmark, then search the nearby bridges, paths, and open spaces after the fight.
Beacon Statue
Best clue: Gorf and six wraiths. Start at the first beacon after Marrow Keep and search north.
Dungeon Statue
Best clue: Thief Shell area. Enter the underground structure between the nearby houses.
Gate Statue
Best clue: Three large trolls. Travel north from the gate and inspect the surrounding route.
When the expected enemy group is present, you are likely in the correct statue region. Finish the encounter, then inspect the area before leaving.
Troubleshooting a Missing Statue
If one statue is missing, avoid restarting the entire search immediately. First determine which landmark or enemy group you have not positively confirmed. The community location discussion identified the three statue areas, but the beta’s unfinished presentation can make completion tracking feel unclear.
Use the following comparison to narrow down the missing location:
| What you remember | Most likely status | Next action |
|---|---|---|
| You found a statue near Gorf | First statue likely completed | Verify its reward was collected |
| You visited the Thief Shell area | Second statue may be incomplete | Re-enter the underground dungeon |
| You fought trolls near the gate | Third statue may be incomplete | Search north of the gate again |
| You defeated all three encounters | Completion may still be pending | Return to each statue and claim rewards |
| You collected all rewards but no achievement appeared | Possible beta registration issue | Restart the session and report the result through the beta feedback channel |
Check the Reward State
The most important troubleshooting step is to revisit each statue and verify that its reward was claimed. A cleared encounter is not enough if the interaction remains unfinished. This is especially important when you defeat the enemies, leave the area, and assume the objective has already updated.
Recheck the Dungeon
The dungeon is the most commonly overlooked location because the entrance is underground and positioned between nearby houses. If you have only searched outdoor routes, return to the Thief Shell area and inspect every accessible room.
Recheck the Gate Route
The third statue is not necessarily placed at the gate itself. Move north and search around the troll encounter. If you only defeated the enemies and continued forward, the statue may still be waiting nearby.
For additional beta discussion and player-reported clarification, consult the Mortal Shell II statue location discussion on Steam. The discussion is dated June 2026 and specifically concerns the three-statue achievement in the open beta.
Mortal Shell II beta objectives can behave differently from final-release achievements. If all rewards are collected and the objective still does not register, record the steps you followed and use the official beta feedback route.
Statue Completion Checklist and FAQ
Use this checklist to confirm the objective in a single pass. The goal is not only to locate each statue, but also to finish the interaction that appears to register the achievement.
Three-Statue Completion Checklist:
- Search north of the first beacon after Marrow Keep near Gorf
- Find the underground dungeon between the nearby houses by the Thief Shell location
- Locate the third statue north of the gate near the three large trolls
- Defeat or clear each statue encounter
- Collect the reward from every cleansed statue
| Final check | Required result |
|---|---|
| First statue | Located north of the first beacon and reward collected |
| Second statue | Found inside the Thief Shell underground dungeon and reward collected |
| Third statue | Found north of the gate and reward collected |
| Achievement state | Check after all three rewards are claimed |
Q: How many statues are required for Mortal Shell II’s cleanse all statues objective?
The beta objective requires three Corrupted Statues. They are located near the first beacon after Marrow Keep, inside the Thief Shell underground dungeon, and north of the gate.
Q: Where is the first statue in Mortal Shell II?
Travel north from the first beacon after Marrow Keep and search near Gorf. The area is associated with an encounter involving six wraiths.
Q: Where can I find the statue near the Thief Shell?
Look for an underground mini-dungeon between the nearby houses in the Thief Shell area. The second Corrupted Statue is inside this structure.
Q: Why did the achievement not unlock after I found all three statues?
The beta discussion indicates that collecting the statue rewards is necessary for registration. Revisit each location, claim every reward, and then check the achievement again.
Track the three landmarks separately: beacon, Thief Shell dungeon, and gate. Once all three rewards are collected, the statue objective is ready for its completion check.